Original Northfall Setting
The prototype uses original Northfall naming, UI, text, schema, and placeholder branding while taking broad inspiration from browser-based town survival design.
Northfall Games
Northfall: Dead Town is a first playable prototype for a daily-cycle town survival game.
Scavenge outside. Haul supplies back. Build the wall. Decide who gets the last water.
Players join a survivor town, spend daily action points, search nearby ruins, deposit supplies, and contribute resources to practical buildings such as barricades, wells, workshops, and medical tents.
At night, a scheduled horde attack compares town defence against an escalating threat. A town can survive, suffer casualties, or fall and become archived in the graveyard.
The prototype uses original Northfall naming, UI, text, schema, and placeholder branding while taking broad inspiration from browser-based town survival design.
This is a lightweight MVC game foundation, not a real-time MMO. The priority is working daily actions, storage, construction, logs, and horde resolution.